RESOURSED BASED PROJECT
What is Resource-Based Learning?
Traditionally,
resource-based learning has been used to supplement more
instructivistic teaching methods. However, the volume of information
available and the ability to transmit that information in multiple
formats has refocused attention on the potential of resource-based
learning (Hill & Hannafin, 2001) to support emerging inquiry-based
models.
What,
then, is resource-based learning? Resource-based learning is an
educational model designed to actively engage students with multiple
resources in both print and non-print form. Ideally, the classroom
teacher and media specialist collaborate to plan resource-based units
(California Media and Library Educators Association [CMLEA]). Learners
take responsibility for selecting resources, human or otherwise, that
appeal to their own learning preferences, interests and abilities.
Thompson and Henley (2000) provide a comprehensive list of resources
ranging from traditional reference books to the Internet, as well as
innovative games. Resources incorporated into planned, authentic tasks
afford students opportunities to develop the skills and techniques
necessary to become autonomous, self-directed learners and effective
users of information (Doiron & Davies, 1998; Atlantic Provinces
Education Foundation, n.d.). Resource-based learning units often
culminate in student products or artifacts, which are presented to an
audience (Bleakley & Carrigan, 1994).
Teachers
often teach lessons or units using a variety of media, including guest
speakers, videos, or hypermedia presentations. Because teachers select
content and mode of delivery, such instruction is more aptly deemed
resource-based instruction (Doiron & Davies, 1998), a pedagogy that
is more teacher-centered. Resource-based learning is predicated upon the
principle that individual learners will be drawn to the media and
content which best match their own processing skills and learning styles
(Farmer, 1999). The learning focus shifts from teachers using resources
to facilitate instruction to students directing the choice of
resources. In a continuum between teacher-centered and student-centered
learning, resource-based learning occurs somewhere in the middle. When
the constructivist educator uses resource-based learning, instruction is
teacher-planned, but student-directed. This was evident in Ms.
Russell's classroom.
Educators
adhering to more didactic or expository pedagogy may also employ
resource-based learning. For example, Ms. White used several resources
to teach the same unit. Her instructional design, however, relied
heavily on teacher directed supports, such as quizzes and choreographed
discussions. Her students read the same historical novel, which
eliminated "stray" learning and gave her more control over the facts
disseminated to the students. Clearly, both resource-based teaching and
resource-based learning access and use materials in diverse formats.
Although Ms. White planned this unit around resources, her students had
little opportunity to direct their own learning. Although the resources
probably enriched the unit and raised the interest level of many
students, Ms. Russell's Civil War unit is a better example of
resource-based teaching. The remainder of this chapter will address
resource-based learning at the more student-centered end of the
continuum.
The
Association of College and Research Libraries [ACLR] and the American
Library Association [ALA] (1989) strongly endorse resource-based
learning schools. They envision a more interactive environment in which
students pursue questions of high personal interest. To that end,
students collaborate with their peers, teachers, and communities, to
find answers with enormously varied information resources. In the Civil
War example, Ms. Russell's class had available databases such as the
History Resource Center, where they can access primary source documents
to answer open-ended questions about the war. They might also find
historical images that will spark their curiosity and help them better
understand the era. By accessing Civil War-era diaries, students are
transported to the nineteenth century, where they gain insight into the
feelings, fears, hopes and dreams of a war-torn nation.
In
a resource-based learning school, students become more self-sufficient.
They ask productive questions; they synthesize, analyze, interpret and
evaluate information. Libraries and databases all over the world can be
accessed almost instantly giving students access to an enormous amount
of information from a variety of sources.
The
nature of resources has changed as a result of technological
developments and the ability to catalog and classify digital media.
Considerable opportunities are now available to teachers and students.
Metadata--data about data--provides information about documents that can
be retrieved by searching for the author, creation date, or content
(Hill & Hannafin, 2001). Technology allows teachers or students to
use those parts of resources that will satisfy their curiosity or
educational needs. The boundaries that once separated teachers and
students from resources are virtually gone.
Implementing Resource-Based Learning
Constructionism, Learning by Design, and Project Based Learning
can easily be used as models for implementing resource-based learning
in the classroom. Resource-based learning begins with clearly identified
instructional goals. The teacher and media specialist decide on
acceptable student-generated products. They divide the teaching
responsibilities and gather varied resources. A timeline is created and
the media center, computer lab, guest speakers and other resources are
booked. Rubrics are designed and the students begin their quests. The
teacher, often with input from the media specialist, evaluates the
student produced artifacts. Finally, both the teacher and media
specialist assess the success of the instruction itself, making
adjustments for future implementations of the unit.
These are the steps in implementing a resource-based learning unit:
- Identify the goal or goals.
- Determine acceptable student produced artifacts including, but not limited to timelines, electronic slideshows, dramatic readings, videos, debates, postcards, reports, diaries, hierarchal web-based documents, or poster-board presentations.
- Collaborate with the media specialist to plan the unit. Divide the responsibilities.
- Select resources in a variety of formats which can include diaries, WebQuests, original documents, newspaper articles, magazine articles, games, poems, reference books, nonfiction books, experts, videos, museums, maps, charts, the Internet, works of art, plays, CD-ROMs, musical compositions, costumes, exhibits, PowerPoint presentations and field trips. This list is neither exhaustive nor static. But, rather, it is a dynamic list that will grow and change as new technologies emerge. The idea is to enlist a multitude of quality resources that will help students gather information, create knowledge and increase understanding and skill (Thompson & Henley, 2000).
Table 1. This
is a table of resources that could be incorporated in to Resource-Based
Learning. This table includes a report, globe, books, map, slide
projector, computer, video, field trip, floppy disk, and CD-ROM.
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- Create a timeline for implementation of the unit.
- Schedule the media center, computer lab, guest speakers and field trips, if applicable.
- Create rubrics used to evaluate student artifacts.
- Evaluate student products using rubrics.
- Collaboratively evaluate the effectiveness of the unit and revise appropriately.
Determine unit goals.
Because resource-based learning takes a great deal of time, teachers
and media specialists must be sure the goal reflects higher order
thinking skills and problem solving abilities. In the scenario, Mr.
Hartman and Ms. Russell met in the media center to clarify the learning
goals and objectives for the Civil War resource-based learning unit. The
goal, a deeper understanding of an aspect of the Civil War, was
reflected in student produced PowerPoint presentations.
Determine acceptable student artifacts.
The teacher should require a product that is challenging but realistic
for the student. Ms. Russell wanted her students to integrate their
newly acquired technology skills into the Civil War unit.
Thoroughly plan the unit.
The teacher and media specialist outline the unit. To ensure complete
planning, responsibilities and tasks for the teacher and media
specialist should be determined. Generally, the media specialist is
responsible for locating appropriate resources; the teacher provides
guidance and feedback to students during the research process and is
involved in student assessment. In our scenario, Mr. Hartman and Ms.
Russell met to plan the unit and determine their individual tasks and
responsibilities. Together, they brainstormed to select resources such
as re-enactors, speakers, videos, databases, texts and Internet sites.
Gather resources in a variety of formats.
Mr. Hartman was familiar with the many resources available in the media
center. He gathered biographies of famous people of the Civil War.
These biographies ranged from low to high reading levels. He included
books containing primary documents and books about Civil War issues. He
found Internet sites and produced his own WebQuest on the causes of the
war. He reserved videos from the county instructional resource
department and contacted the librarian at the public library for
additional resources.
Generate a timeline for the unit.
Mr. Hartman and Ms. Russell mapped out the timeline for the four-week
unit. They set realistic dates, making allowances for technical
difficulties.
Schedule research time.
The unit designers must be sure the media center, computer lab and
other resource sites are available. Guest speakers, field trips and
other events must be arranged. A calendar noting each lesson within the
unit is prepared.
Develop a rubric assess student artifacts.
The teacher designs a rubric that clearly states the requirements for
the end product. In the Civil War scenario, Ms. Russell determined that a
rubric would be the best way to evaluate student performance. She
designed it during the planning phase of the unit and distributed it on
the first day. Students began their work knowing what was expected. With
the rubric to guide them, they were able to choose a topic, research
it, and finally create their products.
Evaluate student performance.
Using the rubric, the teacher judges the student- generated product. In
the Civil War scenario, Ms. Russell observed the PowerPoint
presentations. In evaluating them, she used the rubric to ensure that
the presentations had all the required elements.
Evaluate the unit.
At the completion of the unit, the teacher and media specialist meet to
assess the success of the unit. They make recommendations and changes
for future use. Mr. Hartman and Ms. Russell listed the strengths and
weaknesses of the unit and reflected upon how they could modify and
enhance the unit for future implementations.
Developing
a resource-based learning unit requires close cooperation between
designers in all phases of design. This collaboration eliminates
duplication of effort and ensures that the unit is complete.
Role of the Media Specialist in Resource-Based Learning
Figure 1. A illustration of a media specialist.
The
media specialists play a crucial role in resource-based learning,
beginning with the selection and acquisition of curriculum-supported
materials. Aside from building the foundation of instructional
materials, they must find the most appropriate information, map, music,
or video from the plethora of resources that are available. Media
specialists must teach students how to navigate websites. The History
Resource Center, for example, an enormous and comprehensive database,
can be used to research the Civil War. It contains periodicals,
reference materials, primary sources, maps and images. However, Mr.
Hartman must teach students how to efficiently use the various
components of the site in order to maximize its potential.
Media
specialists must be technologically up-to-date in order to offer the
latest resources to staff and students. For example, it might be useful
to add free e-books to the library home page and then teach the students
how to download them from home. The scope of information literacy
changes rapidly and the media specialist is instrumental in keeping the
students and staff current on rapid changes in technology.
Role of the Teacher in Resource-Based Learning
Figure 2. A illustration of a teacher.
Teachers
act as coaches, facilitators or guides as their learners are sampling
and manipulating information in multiple formats. The teaching of facts
is replaced by teaching students how to learn. The goal is to teach
students to find, evaluate and use information to tackle the challenges
they encounter along the way (Association of College and Research
Libraries [ACRL] & American Library Association [ALA], 1989). Asking
the right questions and finding the right resource to answer that
question is a technique that teachers can model for their students.
In
the Civil War resource-based learning example, Mr. Hartman and Ms.
Russell provided a rich resource base from which students could choose. A
student interested in visual arts might have chosen to design a
timeline of the major Civil War battles; those interested in personal
reaction might have selected primary resources such as the journals of
soldiers, statesmen, or private citizens.
When
teachers thoughtfully design resource-based units, as did Ms. Russell
and Mr. Hartman, students are forced to analyze and evaluate the
information they encounter. Teachers must ask the right questions and
offer enough help so that students progress in their learning. Learners
are further motivated when their final products, such as the Civil War
PowerPoint presentations or reflections in the example, are displayed or
published.
Insightful
teachers have recast the role of the instructor from providers of
information to facilitators who ensure that learning occurs (Beswick,
1977). Ultimately, the goal of education is to produce fully capable
members of the wider, interrelated learning community (American
Association of School Librarians [AASL] & Association for
Educational Communications and Technology [AECT], 1998). Media
specialists and teachers now facilitate learning rather than dispense
content through worksheets and textbooks.
Benefits of Resource-Based Learning
Good
lesson plans engage students. Resource-based learning is more engaging
and therefore more motivating--thus, it helps make students better
learners. According to Turner and Paris (1995), there are six strategies
for motivation: choice, challenge, control, collaboration, constructing
meaning, and consequences. (See the Six C's of motivation). The resource-based learning unit in the above scenario employs all six of these strategies.
Resource-based
learning provides the training ground for development of the necessary
information literacy skills for learners to navigate the changing,
sometimes confusing, landscape of information sources. When information
literacy skills lessons are seamlessly interwoven into content lessons,
resource-based learning enables students to independently meet their
information needs during an activity and, more importantly, in their
future learning; it promotes the goal of lifelong learning.
By
using a variety of resources, students learn to efficiently use
almanacs, encyclopedias, atlases, databases, technology tools and other
resources. This awareness is at the very core of information literacy.
Student
motivation is heightened during resource-based learning because final
products are readily displayed or presented, providing consequences for a
task successfully completed.
Students
feel empowered by the freedom to explore various resources and often
perceive that they have uncovered knowledge unknown even to their
teachers. In the Civil War lesson, Ms. Russell might create a class
Civil War web page; the students will realize that millions of people
can learn from the results of their efforts. This is highly motivating
to the learners.
Resource-based
learning can significantly change teacher practices, challenging them
to reinvent old instructional practices and routines in ways that
reflect the changing world in which our students learn.
Computer
software allows students to investigate and experiment in ways that
would have been impractical or impossible before the advent of this
resource. In this virtual environment, students can mix volatile
chemicals, melt pounds of gold, or split atoms without the obstacles of
cost and efficiency (Girod, 2000). This has changed the thinking skills
of today's students, as many lessons are open-ended and allow unlimited
avenues for inquiry.
Figure 3. A illustration of students using a computer
According to McKenzie (2000), these are the three stages in problem-solving activities: "Prospecting --> Interpreting --> Creating good new ideas."
Information-literate students are proficient locators, capable
evaluators, and responsible, creative users of information (AASL &
AECT, 1998). Clearly, resource-based learning necessitates development
of information literacy skills. Students engaged in resource-based
learning activities must analyze, synthesize and evaluate information;
these cognitive competencies are on the highest levels of Bloom's
Taxonomy. Resource-based learning promotes problem-solving and
higher-order thinking skills. Students no longer passively receive
information; instead, they actively interact with it through engaging,
relevant resources.
For
instance in Civil War research, students might access school databases
such as the History Resource Center, or use the World Wide Web to
examine fashions of the day at http://www.costumes.org.
Government documents, journals and videotapes can be used to gather
even more information that can be pieced together to construct meaning
and answer divergent questions.
When
students know how to locate and use valuable, valid and reliable
information, this enables them to meet any challenge that arises. By
becoming familiar with different types of resources, students are better
able to make choices when faced with important decisions. Through
resource-based learning, students become aware of the wealth of
information that is available to them.
An
integral aspect of resource-based learning is its flexibility. Students
may work alone, or cooperatively. They select resources which fit best
with their learning styles. Resource-based learning can be used
effectively as a component of project- or problem-based learning, or as a
complement to other inquiry learning models. The benefits of
resource-based learning also include maximizing the use of instructional
resources and teaching time, as well as effective incorporation of
technology into the curriculum (Doiron & Davies, 1998).
This
animation is entitled Resource-Based Learning and the caption above the
animation reads "The Benefits of Resource-Based Learning." The
animation shows a thermometer on the left side of the screen. The lowest
measurement on the thermometer is labeled "Passive Student" while the
highest measurement is labeled "Active Student." When the viewer clicks
on the start button, the mercury in the thermometer raises one level. As
the mercury rises on the left side of the screen, benefits are listed
on the right side. This shows that as students become more actively
involved in Resource-Based Learning they receive more benefits.
The benefits listed on the thermometer are:
1. When the instructor introduces additional resources, the students benefit by increased by motivation and interest. 2. When students are allowed to choose their own resources with the guidance of a teacher, they can match their learning style. 3. When students are asked to find resources for their project or artifact , they learn problem-solving skills. 4. When students are able to participate in deciding how to use resources to complete their project, they learn how to learn. 5. When students are able to understand how resources can be used for learning, they gain information literacy. |
Challenges of Resource-Based Learning
Perhaps
the greatest potential obstacle to implementing resource-based learning
activities is cooperative planning, which the teacher and media
specialist do together. In order to create this teaching team, the media
specialist and the teacher must apportion responsibility, and ensure
that each knows the teaching needs and methods of the other (Farmer,
1999). Cooperative planning requires good communication skills and
requires both time and effort. Resource-based learning also necessitates
planning a timetable for the unit, student grouping, structuring the
learning environment, and the management of the unit as well as
summative evaluation of the entire process.
The
scenario offers an exemplary case of collaborative planning. Ms.
Russell facilitated and guided the students after Mr. Hartman gathered
the Civil War materials and gave a lesson on the use of each resource.
She took over the webbing exercise as students searched for personally
interesting topics and he helped them clarify their research questions.
From this point, Ms. Russell guided student learning through the end of
the unit. Mr. Hartman was invited to observe the student presentations.
Another
challenge of resource-based learning is assessing student attainment of
learning goals and objectives. Assessments veer away from the
multiple-choice quiz to observations of students as they demonstrate
mastery of the subject matter and information literacy . In
resource-based learning, students will be involved with a wide variety
of resources. Consequently, the information accessed will not be uniform
from student to student. Rubrics offer clear expectations and provide
specifications for the desired product(s) and process accompanying each
learning outcome. When presented to the students at the onset of the
learning activity, rubrics afford students the ability to self-assess
their ongoing efforts as well as their final product.
Figure 4. A illustration of students using the globe
The
dynamic components of resource-based learning are also problematic.
Many Web-based information sites are updated frequently (Hill &
Hannafin, 2001). Information may become inaccessible literally
overnight. Despite fast Internet connections, transmission speeds vary
considerably from day to day. In addition, the reliability and validity
of digital resources can be difficult to establish. Although not
confined to digital resources, student plagiarism is another challenge
of resource-based learning.
Planning
resource-based learning experiences for all students--at-risk,
minority, economically disadvantaged, and ESL student populations--is
also challenging. Information literacy skills, developed through
resource-based learning, will aid these learners in attaining financial
independence. The educational system must offer these opportunities to
all students; otherwise, that system will be responsible for developing a
new elite--the information elite (Bell, 1986).
Of
course, resource-based learning must be supported by school
administration. With encouragement from the principal, teachers will
begin to view media specialists as teaching partners and as information
specialists. Media specialists must also be allowed sufficient
flexibility to meet with teachers during their planning periods. A fixed
media center schedule severely restricts teacher access to the
expertise of the media specialist. Administration must also provide the
media center with adequate funds to build the collection and to keep its
resources and facilities current. Clearly, the support of
administration is paramount for resource-based learning to work
effectively.
Hypermedia as it Applies to Educational Settings
How Can Hypermedia Be Used in Schools?
Hypermedia
can be defined as a non-sequential format that uses hypertext and
multimedia elements to present information to users. There are many
potential and realized advantages to using hypermedia in educational settings. The advantages of hypermedia depend on the mode of use. Allowing students to author their own hypermedia results in a different set of advantages than simply allowing students to be the audience of hypermedia presentations. The use of hypermedia
must be carefully guided by teachers and other educational
professionals to ensure that students are learning and focusing on
valuable curricular concepts. Hypermedia can be a great tool to help facilitate differentiation of instruction in the classroom, but there are some pitfalls as well.
What is Hypermedia?
Hypermedia
combines the concepts of hypertext and multimedia to allow rich
interaction between the user and the material. Hypertext itself is
basically the same as regular text except that it contains connections
within the text to other documents (Hughes, 1994). The term multimedia
has been around for a long time, long before the advent of personal
computers. Today it is usually used to describe the integration of text,
graphics, animation, sound, video and music in an interactive software
environment (Turner and Handler, 1997).
Students as Audience of Hypermedia
In the role of audience to hypermedia,
students interact with hypermedia environments developed by others.
Examples of this type of interaction would include reading articles in
online encyclopedias, observing a PowerPoint presentation (with links
and other multimedia elements) developed by a teacher, playing
interactive adventure games, or looking at various interactive websites
on the Internet. Lu (n.d.) would consider this as level 1, or read only hypermedia. As an audience to hypermedia,
children often still manage to control how they navigate through the
information, and one child is likely to navigate the material in a
different order than another. Students will choose their paths based on
their interests and objectives. While students are able to have some
control in this role, they are still limited by the design decisions
made by the software designer or their teacher (Turner and Handler,
1997).
Students as Authors of Hypermedia
The second of these broad categories would include students as authors of their own hypermedia. In this role, students will develop hypermedia
projects by conducting research on a topic, identifying relevant
information, and then selecting what elements to include in a final
product. Students will have to consider the layout of the text as well
as what multimedia components to include in their product. Students must
also determine how they will link information based on whom the
intended audience will be. In addition, students will have to learn how
to use software components, or perfect their knowledge of the software
they are using, and then debug any problems they encounter (Turner &
Handler, 1997). This second broad category of authoring hypermedia would correspond to Lu's (n.d.) level 2 (participatory) and level 3 (exploratory) hypermedia. Using hypermedia
in this context will not only allow students to have control over how
they learn, but will also force them to learn basic information and use
higher level thinking skills in the process developing their final hypermedia product.
nice aize..hehe
TumugonBurahinexcellent presentation!
TumugonBurahinIf you are the teacher, how will you apply this lesson if in your school where you are teaching there is only computer?
TumugonBurahinPost your answer not later than February 2.